There’s an almost dizzying number of ways to build each character especially when you start unlocking new job classes. As there are different pathways to take it really feels like you can tailor each character in whatever way you think is best. It‘s quite easy to feel overwhelmed in every new dungeon you enter, so you’ll end up grinding away to make sure you’re strong enough to survive each encounter.Įvery demi-god has a branching skill tree where you’ll be able to unlock new abilities and higher stats by using points gained from battle. Having to sit around and watch as the bad guys cut away large chunks of your health can be very frustrating. Some fights can feel a little unfair, with enemies that have the ability to cast spells that can stun your whole party for a number of turns. Of course, enemies can also do the same to you which is why it’s important to pay attention to everyone’s strengths and weaknesses. Hitting an enemy’s weakness will give you a focus point which you can save up to massively boost your next attack. Monsters can quite easily thrash you if you don’t pay attention to the Focus system. Indeed, the dungeons are absolutely teeming with enemies and as soon as you touch one you’ll be whisked away to a battlefield for some turn based combat. None of these sections are particularly tricky but they add a fun dynamic to the dungeons and help to break up the many fights you’ll encounter. Much of your time will be spent exploring the many dungeons where you’ll need to make your way through 2D fields by jumping across platforms and solving puzzles using your elemental powers. While the story falls a little flat the gameplay is where things pick up a bit. There doesn’t seem to be much character development either, which means that by the time the end credits roll around you’ll wonder what the point of it all was. As you travel across the world you’ll find out more about everyone’s background, but many of the things that get revealed aren’t particularly interesting and a lot of the story twists are fairly predictable. You’d hope that with the main city coming under attack from monsters the demi-gods would be able to put aside their differences and pull together. Hearing them make derogatory remarks about each other's race doesn’t exactly endear them to you and it does make you question this supposedly harmonious world. Despite having worked together for the last few years they don’t seem to particularly like each other. The current group of eight demi-gods has just three months left of their term and some of them are handling this better than others. The power they get is limited to just three years and once it’s gone they pass on from this world. While it’s a great honour to be chosen it’s also somewhat bittersweet. Every three years a number of people are selected to become demi-gods and are given great power in order to defend the world. The game is set in the world of Orcanon, a diverse place filled with lots of different races who are all able to live together peacefully thanks to the power of Harmony. While it clearly has old school roots the gameplay has some much needed quality of life improvements, although these are sadly not enough to stop the game from feeling a little bit too grindy at times. It’s definitely been influenced by classic Japanese RPGs, which is not a surprise when you consider that some of its development team have previously worked on the Final Fantasy franchise. Astria Ascending is a beautiful hand-drawn RPG set in a vibrant world and has a twisting narrative filled with plenty of sacrifice and betrayal.
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